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   <div id="projectname">Direct3D 12 Memory Allocator
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<div class="qindex"><a class="qindex" href="#letter_A">A</a>&#160;|&#160;<a class="qindex" href="#letter_B">B</a>&#160;|&#160;<a class="qindex" href="#letter_D">D</a>&#160;|&#160;<a class="qindex" href="#letter_P">P</a>&#160;|&#160;<a class="qindex" href="#letter_S">S</a>&#160;|&#160;<a class="qindex" href="#letter_T">T</a>&#160;|&#160;<a class="qindex" href="#letter_V">V</a></div>
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<dt class="alphachar"><a id="letter_A" name="letter_A">A</a></dt>
<dd><a class="el" href="class_d3_d12_m_a_1_1_allocation.html">Allocation</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_a_l_l_o_c_a_t_i_o_n___c_a_l_l_b_a_c_k_s.html">ALLOCATION_CALLBACKS</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_a_l_l_o_c_a_t_i_o_n___d_e_s_c.html">ALLOCATION_DESC</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="class_d3_d12_m_a_1_1_allocator.html">Allocator</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd><dd><a class="el" href="struct_d3_d12_m_a_1_1_a_l_l_o_c_a_t_o_r___d_e_s_c.html">ALLOCATOR_DESC</a> (<a class="el" href="namespace_d3_d12_m_a.html">D3D12MA</a>)</dd></dl>
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